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Fredrik Ludvigsen on Twitter: "Mesh simplification script.. really good for procedural mesh colliders, and other things w/o uvs https://t.co/KckRhjZrNx #unitytips #gamedev https://t.co/2LNfDkAoQY" / Twitter
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c# - How to do runtime mesh simplification with a more complicated mesh for tile-based geometry? - Stack Overflow
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